Vectron Map editor

Load Map
0%
(What should this map be called)
(Who created this map)
(What the map is for; examples: racing, sumo)
(The version of this map - hover for an explanation of why.)

(The file this map is verified against.)
(the directions turned in game. axes = 360 / angle)



or custom relative angle:

x=; y=

Wall Tool

Click Place WallPoint Start new Wall
Double Click Place EndPoint End Wall

Zone Tool

+/- Increase Zone Radius Decrease Zone Radius
Click Place new Zone

Vectron 1.1

A map editor for Armagetron Advanced. It was originally written in 2010 by Carlo Veneziano as a Flash-based map editor, then re-written in 2014 by Tristan in Javascript. (David Dubois is also credited.)

The project was pretty much inactive until around 2017, when someone requested it be added to my (Armanelgtron) site. However, it still essentially remained with very few changes until 2021 when I finally decided to attempt to fix some annoyances and improve upon it.


Source code available at https://gitlab.com/Armanelgtron/Vectron/.

This program comes with ABSOLUTELY NO WARRANTY, see here. This is free software, and you are welcome to redistribute it under certain conditions.


If you encounter any bugs or think something should be added, please submit an issue or send an e-mail.

Vectron 1.1

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